Mind Palace is a first person narrative game. You need to explore this universe and understand it by deducting things from the scenery in order to answer questions that you are asked.
I programmed the whole game, some shaders (retinal persistence, among others) and tools used by designers to implement the narration.
Hits Playtime 2016 Winner
Team of 7 persons with Felix Chamerois (Graphic designer), Aymeric Thevenot (Graphic designer), Maxime Aupetit (GD), Marion Bossé (GD), Victoria Guillon (Sound), Florent Chardevel (Sound) and Adrien Carta (Project manager)