Category: Unity Page 1 of 2

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Project OPERATOR

Play an operator and assist field agents by analyzing proofs and making deductions via your computer. You will solve several cases not linked to each other. Unless… Steam…

OVERDRIVE

//OVERDRIVE

Game made for the Ludum Dare #49 where the theme was « Unstable ». I spent 1 month 1/2 polishing the game and adding more content in order to release…

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Road 96

Hitchhike your way to freedom in this crazy procedurally generated road trip made by renowned indie creators. No one’s road is the same! Steam page. Nintendo store page….

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Card 0’Clock – LD#50

Game made for the Ludum Dare #50 where the theme was « Delay the inevitable ». Play the game on the Ludum Dare website. I made the music, sfx, programming,…

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11-11: Memories Retold

Page Steam In Unity, I was in charge of the 3C, interaction system, cinematic pipeline, scripting tools, GD/LD tools, animation integration workflow (in collaboration with the Lead Animator),…

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[EARTH-811] – LD#52

In this narrative game, you reap what you sow. Humans, often. Our majesty Glorkrux-Khanah 7881th has given you the responsibility of the mission [EARTH-811]. Your goal is to…

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The Red Crystal – LD#48

Game made for the Ludum Dare #48 where the theme was « Deeper and Deeper ». I tried to make a narrative entry for the LD, even though I know…

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Demolition Ball 3D

Demolition Ball 3d is my attempt to make an hypercasual mobile game.

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LEADER KEEP THEM ALIVE – LD#46

Game made for the Ludum Dare #46 where the theme was « Keep it alive ». Page Ludum Dare I worked alone on this jam entry. Duration: 72 hours

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Idle Tree

Zen idle game where you grow a tree.

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My ENJMIN’s second year project.

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Skip The Sea – Global Game Jam 2017

Local 2v2 and 1v1 multiplayer game made during the GGJ 2017

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Video Games – LD#40

Game made in 48 hours during the Ludum Dare #40 that scored the 3rd place overall!

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Winter Wilds – LD#34

eu réalisé dans le cadre de la Ludum Dare #34 dont le thème était « Two buttons ». Le thème optionnel était « Growing ».

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Crewsaders

Projet M1 à l’ENJMIN et maintenant disponible sur Steam. Fait sur Unity 5.4 avec une utilisation intensive de la physique.

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Mind Palace

First year project made at the same time as Crewsaders. Made with Unity 5.4.

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Momentum

A prototype made for the ENJMIN’s entry exam. Network experiment (Smartphone – PC) with AR (Vuforia) made with Unity.

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Sheep Ahead

Unity project with a lot of shaders !

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Leap Motion experiments

Several experiments made for the Leap Motion. First experiment is a sandbox with a lot of physics cereals in order to play around with the SDK. The second…

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Clock Escape – 0Hour jam

My entry for the 0Hour Game Jam. Game made in 1 hour in 2014 with Jean-Louis BOUDRAND. http://0hgame.eu/games.php?year=2014. PLAY !